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- /**
- * @author mrdoob / http://mrdoob.com/
- */
- THREE.SVGObject = function ( node ) {
- THREE.Object3D.call( this );
- this.node = node;
- };
- THREE.SVGObject.prototype = Object.create( THREE.Object3D.prototype );
- THREE.SVGObject.prototype.constructor = THREE.SVGObject;
- THREE.SVGRenderer = function () {
- console.log( 'THREE.SVGRenderer', THREE.REVISION );
- var _this = this,
- _renderData, _elements, _lights,
- _projector = new THREE.Projector(),
- _svg = document.createElementNS( 'http://www.w3.org/2000/svg', 'svg' ),
- _svgWidth, _svgHeight, _svgWidthHalf, _svgHeightHalf,
- _v1, _v2, _v3, _v4,
- _clipBox = new THREE.Box2(),
- _elemBox = new THREE.Box2(),
- _color = new THREE.Color(),
- _diffuseColor = new THREE.Color(),
- _ambientLight = new THREE.Color(),
- _directionalLights = new THREE.Color(),
- _pointLights = new THREE.Color(),
- _clearColor = new THREE.Color(),
- _clearAlpha = 1,
- _vector3 = new THREE.Vector3(), // Needed for PointLight
- _centroid = new THREE.Vector3(),
- _normal = new THREE.Vector3(),
- _normalViewMatrix = new THREE.Matrix3(),
- _viewMatrix = new THREE.Matrix4(),
- _viewProjectionMatrix = new THREE.Matrix4(),
- _svgPathPool = [], _svgLinePool = [], _svgRectPool = [],
- _svgNode, _pathCount = 0, _lineCount = 0, _rectCount = 0,
- _quality = 1;
- this.domElement = _svg;
- this.autoClear = true;
- this.sortObjects = true;
- this.sortElements = true;
- this.info = {
- render: {
- vertices: 0,
- faces: 0
- }
- };
- this.setQuality = function( quality ) {
- switch ( quality ) {
- case "high": _quality = 1; break;
- case "low": _quality = 0; break;
- }
- };
- // WebGLRenderer compatibility
- this.supportsVertexTextures = function () {};
- this.setFaceCulling = function () {};
- this.setClearColor = function ( color, alpha ) {
- _clearColor.set( color );
- _clearAlpha = alpha !== undefined ? alpha : 1;
- };
- this.setPixelRatio = function () {};
- this.setSize = function( width, height ) {
- _svgWidth = width; _svgHeight = height;
- _svgWidthHalf = _svgWidth / 2; _svgHeightHalf = _svgHeight / 2;
- _svg.setAttribute( 'viewBox', ( - _svgWidthHalf ) + ' ' + ( - _svgHeightHalf ) + ' ' + _svgWidth + ' ' + _svgHeight );
- _svg.setAttribute( 'width', _svgWidth );
- _svg.setAttribute( 'height', _svgHeight );
- _clipBox.min.set( - _svgWidthHalf, - _svgHeightHalf );
- _clipBox.max.set( _svgWidthHalf, _svgHeightHalf );
- };
- function removeChildNodes() {
- _pathCount = 0;
- _lineCount = 0;
- _rectCount = 0;
- while ( _svg.childNodes.length > 0 ) {
- _svg.removeChild( _svg.childNodes[ 0 ] );
- }
- }
- this.clear = function () {
- removeChildNodes();
- _svg.style.backgroundColor = 'rgba(' + Math.floor( _clearColor.r * 255 ) + ',' + Math.floor( _clearColor.g * 255 ) + ',' + Math.floor( _clearColor.b * 255 ) + ',' + _clearAlpha + ')';
- };
- this.render = function ( scene, camera ) {
- if ( camera instanceof THREE.Camera === false ) {
- console.error( 'THREE.SVGRenderer.render: camera is not an instance of THREE.Camera.' );
- return;
- }
- var background = scene.background;
- if ( background && background.isColor ) {
- removeChildNodes();
- _svg.style.backgroundColor = 'rgb(' + Math.floor( background.r * 255 ) + ',' + Math.floor( background.g * 255 ) + ',' + Math.floor( background.b * 255 ) + ')';
- } else if ( this.autoClear === true ) {
- this.clear();
- }
- _this.info.render.vertices = 0;
- _this.info.render.faces = 0;
- _viewMatrix.copy( camera.matrixWorldInverse.getInverse( camera.matrixWorld ) );
- _viewProjectionMatrix.multiplyMatrices( camera.projectionMatrix, _viewMatrix );
- _renderData = _projector.projectScene( scene, camera, this.sortObjects, this.sortElements );
- _elements = _renderData.elements;
- _lights = _renderData.lights;
- _normalViewMatrix.getNormalMatrix( camera.matrixWorldInverse );
- calculateLights( _lights );
- for ( var e = 0, el = _elements.length; e < el; e ++ ) {
- var element = _elements[ e ];
- var material = element.material;
- if ( material === undefined || material.opacity === 0 ) continue;
- _elemBox.makeEmpty();
- if ( element instanceof THREE.RenderableSprite ) {
- _v1 = element;
- _v1.x *= _svgWidthHalf; _v1.y *= - _svgHeightHalf;
- renderSprite( _v1, element, material );
- } else if ( element instanceof THREE.RenderableLine ) {
- _v1 = element.v1; _v2 = element.v2;
- _v1.positionScreen.x *= _svgWidthHalf; _v1.positionScreen.y *= - _svgHeightHalf;
- _v2.positionScreen.x *= _svgWidthHalf; _v2.positionScreen.y *= - _svgHeightHalf;
- _elemBox.setFromPoints( [ _v1.positionScreen, _v2.positionScreen ] );
- if ( _clipBox.intersectsBox( _elemBox ) === true ) {
- renderLine( _v1, _v2, element, material );
- }
- } else if ( element instanceof THREE.RenderableFace ) {
- _v1 = element.v1; _v2 = element.v2; _v3 = element.v3;
- if ( _v1.positionScreen.z < - 1 || _v1.positionScreen.z > 1 ) continue;
- if ( _v2.positionScreen.z < - 1 || _v2.positionScreen.z > 1 ) continue;
- if ( _v3.positionScreen.z < - 1 || _v3.positionScreen.z > 1 ) continue;
- _v1.positionScreen.x *= _svgWidthHalf; _v1.positionScreen.y *= - _svgHeightHalf;
- _v2.positionScreen.x *= _svgWidthHalf; _v2.positionScreen.y *= - _svgHeightHalf;
- _v3.positionScreen.x *= _svgWidthHalf; _v3.positionScreen.y *= - _svgHeightHalf;
- _elemBox.setFromPoints( [
- _v1.positionScreen,
- _v2.positionScreen,
- _v3.positionScreen
- ] );
- if ( _clipBox.intersectsBox( _elemBox ) === true ) {
- renderFace3( _v1, _v2, _v3, element, material );
- }
- }
- }
- scene.traverseVisible( function ( object ) {
- if ( object instanceof THREE.SVGObject ) {
- _vector3.setFromMatrixPosition( object.matrixWorld );
- _vector3.applyMatrix4( _viewProjectionMatrix );
- var x = _vector3.x * _svgWidthHalf;
- var y = - _vector3.y * _svgHeightHalf;
- var node = object.node;
- node.setAttribute( 'transform', 'translate(' + x + ',' + y + ')' );
- _svg.appendChild( node );
- }
- } );
- };
- function calculateLights( lights ) {
- _ambientLight.setRGB( 0, 0, 0 );
- _directionalLights.setRGB( 0, 0, 0 );
- _pointLights.setRGB( 0, 0, 0 );
- for ( var l = 0, ll = lights.length; l < ll; l ++ ) {
- var light = lights[ l ];
- var lightColor = light.color;
- if ( light instanceof THREE.AmbientLight ) {
- _ambientLight.r += lightColor.r;
- _ambientLight.g += lightColor.g;
- _ambientLight.b += lightColor.b;
- } else if ( light instanceof THREE.DirectionalLight ) {
- _directionalLights.r += lightColor.r;
- _directionalLights.g += lightColor.g;
- _directionalLights.b += lightColor.b;
- } else if ( light instanceof THREE.PointLight ) {
- _pointLights.r += lightColor.r;
- _pointLights.g += lightColor.g;
- _pointLights.b += lightColor.b;
- }
- }
- }
- function calculateLight( lights, position, normal, color ) {
- for ( var l = 0, ll = lights.length; l < ll; l ++ ) {
- var light = lights[ l ];
- var lightColor = light.color;
- if ( light instanceof THREE.DirectionalLight ) {
- var lightPosition = _vector3.setFromMatrixPosition( light.matrixWorld ).normalize();
- var amount = normal.dot( lightPosition );
- if ( amount <= 0 ) continue;
- amount *= light.intensity;
- color.r += lightColor.r * amount;
- color.g += lightColor.g * amount;
- color.b += lightColor.b * amount;
- } else if ( light instanceof THREE.PointLight ) {
- var lightPosition = _vector3.setFromMatrixPosition( light.matrixWorld );
- var amount = normal.dot( _vector3.subVectors( lightPosition, position ).normalize() );
- if ( amount <= 0 ) continue;
- amount *= light.distance == 0 ? 1 : 1 - Math.min( position.distanceTo( lightPosition ) / light.distance, 1 );
- if ( amount == 0 ) continue;
- amount *= light.intensity;
- color.r += lightColor.r * amount;
- color.g += lightColor.g * amount;
- color.b += lightColor.b * amount;
- }
- }
- }
- function renderSprite( v1, element, material ) {
- var scaleX = element.scale.x * _svgWidthHalf;
- var scaleY = element.scale.y * _svgHeightHalf;
- _svgNode = getRectNode( _rectCount ++ );
- _svgNode.setAttribute( 'x', v1.x - ( scaleX * 0.5 ) );
- _svgNode.setAttribute( 'y', v1.y - ( scaleY * 0.5 ) );
- _svgNode.setAttribute( 'width', scaleX );
- _svgNode.setAttribute( 'height', scaleY );
- if ( material instanceof THREE.SpriteMaterial ) {
- _svgNode.setAttribute( 'style', 'fill: ' + material.color.getStyle() );
- }
- _svg.appendChild( _svgNode );
- }
- function renderLine( v1, v2, element, material ) {
- _svgNode = getLineNode( _lineCount ++ );
- _svgNode.setAttribute( 'x1', v1.positionScreen.x );
- _svgNode.setAttribute( 'y1', v1.positionScreen.y );
- _svgNode.setAttribute( 'x2', v2.positionScreen.x );
- _svgNode.setAttribute( 'y2', v2.positionScreen.y );
- if ( material instanceof THREE.LineBasicMaterial ) {
- _svgNode.setAttribute( 'style', 'fill: none; stroke: ' + material.color.getStyle() + '; stroke-width: ' + material.linewidth + '; stroke-opacity: ' + material.opacity + '; stroke-linecap: ' + material.linecap + '; stroke-linejoin: ' + material.linejoin );
- _svg.appendChild( _svgNode );
- }
- }
- function renderFace3( v1, v2, v3, element, material ) {
- _this.info.render.vertices += 3;
- _this.info.render.faces ++;
- _svgNode = getPathNode( _pathCount ++ );
- _svgNode.setAttribute( 'd', 'M ' + v1.positionScreen.x + ' ' + v1.positionScreen.y + ' L ' + v2.positionScreen.x + ' ' + v2.positionScreen.y + ' L ' + v3.positionScreen.x + ',' + v3.positionScreen.y + 'z' );
- if ( material instanceof THREE.MeshBasicMaterial ) {
- _color.copy( material.color );
- if ( material.vertexColors === THREE.FaceColors ) {
- _color.multiply( element.color );
- }
- } else if ( material instanceof THREE.MeshLambertMaterial || material instanceof THREE.MeshPhongMaterial ) {
- _diffuseColor.copy( material.color );
- if ( material.vertexColors === THREE.FaceColors ) {
- _diffuseColor.multiply( element.color );
- }
- _color.copy( _ambientLight );
- _centroid.copy( v1.positionWorld ).add( v2.positionWorld ).add( v3.positionWorld ).divideScalar( 3 );
- calculateLight( _lights, _centroid, element.normalModel, _color );
- _color.multiply( _diffuseColor ).add( material.emissive );
- } else if ( material instanceof THREE.MeshNormalMaterial ) {
- _normal.copy( element.normalModel ).applyMatrix3( _normalViewMatrix );
- _color.setRGB( _normal.x, _normal.y, _normal.z ).multiplyScalar( 0.5 ).addScalar( 0.5 );
- }
- if ( material.wireframe ) {
- _svgNode.setAttribute( 'style', 'fill: none; stroke: ' + _color.getStyle() + '; stroke-width: ' + material.wireframeLinewidth + '; stroke-opacity: ' + material.opacity + '; stroke-linecap: ' + material.wireframeLinecap + '; stroke-linejoin: ' + material.wireframeLinejoin );
- } else {
- _svgNode.setAttribute( 'style', 'fill: ' + _color.getStyle() + '; fill-opacity: ' + material.opacity );
- }
- _svg.appendChild( _svgNode );
- }
- function getLineNode( id ) {
- if ( _svgLinePool[ id ] == null ) {
- _svgLinePool[ id ] = document.createElementNS( 'http://www.w3.org/2000/svg', 'line' );
- if ( _quality == 0 ) {
- _svgLinePool[ id ].setAttribute( 'shape-rendering', 'crispEdges' ); //optimizeSpeed
- }
- return _svgLinePool[ id ];
- }
- return _svgLinePool[ id ];
- }
- function getPathNode( id ) {
- if ( _svgPathPool[ id ] == null ) {
- _svgPathPool[ id ] = document.createElementNS( 'http://www.w3.org/2000/svg', 'path' );
- if ( _quality == 0 ) {
- _svgPathPool[ id ].setAttribute( 'shape-rendering', 'crispEdges' ); //optimizeSpeed
- }
- return _svgPathPool[ id ];
- }
- return _svgPathPool[ id ];
- }
- function getRectNode( id ) {
- if ( _svgRectPool[ id ] == null ) {
- _svgRectPool[ id ] = document.createElementNS( 'http://www.w3.org/2000/svg', 'rect' );
- if ( _quality == 0 ) {
- _svgRectPool[ id ].setAttribute( 'shape-rendering', 'crispEdges' ); //optimizeSpeed
- }
- return _svgRectPool[ id ];
- }
- return _svgRectPool[ id ];
- }
- };
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