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- /**
- * Controller class for the Timeliner GUI.
- *
- * Timeliner GUI library (required to use this class):
- *
- * ./libs/timeliner_gui.min.js
- *
- * Source code:
- *
- * https://github.com/tschw/timeliner_gui
- * https://github.com/zz85/timeliner (fork's origin)
- *
- * @author tschw
- *
- */
- THREE.TimelinerController = function TimelinerController( scene, trackInfo, onUpdate ) {
- this._scene = scene;
- this._trackInfo = trackInfo;
- this._onUpdate = onUpdate;
- this._mixer = new THREE.AnimationMixer( scene );
- this._clip = null;
- this._action = null;
- this._tracks = {};
- this._propRefs = {};
- this._channelNames = [];
- };
- THREE.TimelinerController.prototype = {
- constructor: THREE.TimelinerController,
- init: function( timeliner ) {
- var tracks = [],
- trackInfo = this._trackInfo;
- for ( var i = 0, n = trackInfo.length; i !== n; ++ i ) {
- var spec = trackInfo[ i ];
- tracks.push( this._addTrack(
- spec.type, spec.propertyPath,
- spec.initialValue, spec.interpolation ) );
- }
- this._clip = new THREE.AnimationClip( 'editclip', 0, tracks );
- this._action = this._mixer.clipAction( this._clip ).play();
- },
- setDisplayTime: function( time ) {
- this._action.time = time;
- this._mixer.update( 0 );
- this._onUpdate();
- },
- setDuration: function( duration ) {
- this._clip.duration = duration;
- },
- getChannelNames: function() {
- return this._channelNames;
- },
- getChannelKeyTimes: function( channelName ) {
- return this._tracks[ channelName ].times;
- },
- setKeyframe: function( channelName, time ) {
- var track = this._tracks[ channelName ],
- times = track.times,
- index = Timeliner.binarySearch( times, time ),
- values = track.values,
- stride = track.getValueSize(),
- offset = index * stride;
- if ( index < 0 ) {
- // insert new keyframe
- index = ~ index;
- offset = index * stride;
- var nTimes = times.length + 1,
- nValues = values.length + stride;
- for ( var i = nTimes - 1; i !== index; -- i ) {
- times[ i ] = times[ i - 1 ];
- }
- for ( var i = nValues - 1,
- e = offset + stride - 1; i !== e; -- i ) {
- values[ i ] = values[ i - stride ];
- }
- }
- times[ index ] = time;
- this._propRefs[ channelName ].getValue( values, offset );
- },
- delKeyframe: function( channelName, time ) {
- var track = this._tracks[ channelName ],
- times = track.times,
- index = Timeliner.binarySearch( times, time );
- // we disallow to remove the keyframe when it is the last one we have,
- // since the animation system is designed to always produce a defined
- // state
- if ( times.length > 1 && index >= 0 ) {
- var nTimes = times.length - 1,
- values = track.values,
- stride = track.getValueSize(),
- nValues = values.length - stride;
- // note: no track.getValueSize when array sizes are out of sync
- for ( var i = index; i !== nTimes; ++ i ) {
- times[ i ] = times[ i + 1 ];
- }
- times.pop();
- for ( var offset = index * stride; offset !== nValues; ++ offset ) {
- values[ offset ] = values[ offset + stride ];
- }
- values.length = nValues;
- }
- },
- moveKeyframe: function( channelName, time, delta, moveRemaining ) {
- var track = this._tracks[ channelName ],
- times = track.times,
- index = Timeliner.binarySearch( times, time );
- if ( index >= 0 ) {
- var endAt = moveRemaining ? times.length : index + 1,
- needsSort = times[ index - 1 ] <= time ||
- ! moveRemaining && time >= times[ index + 1 ];
- while ( index !== endAt ) times[ index ++ ] += delta;
- if ( needsSort ) this._sort( track );
- }
- },
- serialize: function() {
- var result = {
- duration: this._clip.duration,
- channels: {}
- },
- names = this._channelNames,
- tracks = this._tracks,
- channels = result.channels;
- for ( var i = 0, n = names.length; i !== n; ++ i ) {
- var name = names[ i ],
- track = tracks[ name ];
- channels[ name ] = {
- times: track.times,
- values: track.values
- };
- }
- return result;
- },
- deserialize: function( structs ) {
- var names = this._channelNames,
- tracks = this._tracks,
- channels = structs.channels;
- this.setDuration( structs.duration );
- for ( var i = 0, n = names.length; i !== n; ++ i ) {
- var name = names[ i ],
- track = tracks[ name ];
- data = channels[ name ];
- this._setArray( track.times, data.times );
- this._setArray( track.values, data.values );
- }
- // update display
- this.setDisplayTime( this._mixer.time );
- },
- _sort: function( track ) {
- var times = track.times,
- order = THREE.AnimationUtils.getKeyframeOrder( times );
- this._setArray( times,
- THREE.AnimationUtils.sortedArray( times, 1, order ) );
- var values = track.values,
- stride = track.getValueSize();
- this._setArray( values,
- THREE.AnimationUtils.sortedArray( values, stride, order ) );
- },
- _setArray: function( dst, src ) {
- dst.length = 0;
- dst.push.apply( dst, src );
- },
- _addTrack: function( type, prop, initialValue, interpolation ) {
- var track = new type(
- prop, [ 0 ], initialValue, interpolation );
- // data must be in JS arrays so it can be resized
- track.times = Array.prototype.slice.call( track.times );
- track.values = Array.prototype.slice.call( track.values );
- this._channelNames.push( prop );
- this._tracks[ prop ] = track;
- // for recording the state:
- this._propRefs[ prop ] =
- new THREE.PropertyBinding( this._scene, prop );
- return track;
- }
- };
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