Forráskód Böngészése

Merging Dimos work

Nikatlas 6 éve
szülő
commit
87c4cf84fe

+ 3 - 3
src/Game/views/base/CollectionHolder.js

@@ -1,15 +1,15 @@
-import * as PIXI from 'pixi.js';
+// import * as PIXI from 'pixi.js';
 //import { getParam } from '../../../helpers/url';
 
 import CardHolder from './CardHolder';
 import Card from './Card';
 import EventManager from '../../services/EventManager';
-import Injector from '../../services/Injector';
+// import Injector from '../../services/Injector';
 
 //const DefaultImageUrl = '/files/assets/ui/woodenbutton.png';
 //const DefaultImage = PIXI.Texture.fromImage(DefaultImageUrl);
 
-import config from '../../config.js';
+// import config from '../../config.js';
 
 class CollectionHolder extends CardHolder {
     constructor(props) {

+ 4 - 7
src/Game/views/base/DeckCardHolder.js

@@ -1,22 +1,19 @@
-import * as PIXI from 'pixi.js';
+// import * as PIXI from 'pixi.js';
 //import { getParam } from '../../../helpers/url';
 
 import CardHolder from './CardHolder';
-import Card from './Card';
+// import Card from './Card';
 import EventManager from '../../services/EventManager';
-import Injector from '../../services/Injector';
+// import Injector from '../../services/Injector';
 
 //const DefaultImageUrl = '/files/assets/ui/woodenbutton.png';
 //const DefaultImage = PIXI.Texture.fromImage(DefaultImageUrl);
 
-import config from '../../config.js';
+// import config from '../../config.js';
 
 class DeckCardHolder extends CardHolder {
     constructor(props) {
         super(props);
-        let {
-
-        } = props;
 
         // Properties Component 
 

+ 1 - 18
src/Game/views/buildings/Board.js

@@ -58,24 +58,7 @@ class BoardHandler extends GuiableContainer{
         this.holders.push(new CardHolder({GameLayer, 'x': -220, 'y': 230, team: 1, id: 4}).scaleTo(BoardScale).onDrop((c) => this.placeCard(6, c)));
         this.holders.push(new CardHolder({GameLayer, 'x': -50, 'y': 230, team: 1, id: 3}).scaleTo(BoardScale).onDrop((c) => this.placeCard(7, c)));
         this.holders.push(new CardHolder({GameLayer, 'x': 120, 'y': 230, team: 1, id: 3}).scaleTo(BoardScale).onDrop((c) => this.placeCard(8, c)));
-        this.holders.push(new CollectionHolder({GameLayer, 'x': -220, 'y': -230, team: 0, id: 4}).scaleTo(BoardScale).onDrop((c) => this.placeCard(0, c)));
-        this.holders.push(new CollectionHolder({GameLayer, 'x': -50, 'y': -230, team: 1, id: 5}).scaleTo(BoardScale).onDrop((c) => this.placeCard(1, c)));
-        this.holders.push(new CollectionHolder({GameLayer, 'x': 120, 'y': -230, team: 0, id: 1}).scaleTo(BoardScale).onDrop((c) => this.placeCard(2, c)));
-        this.holders.push(new CollectionHolder({GameLayer, 'x': -220, 'y': 0, team: 1, id: 5}).scaleTo(BoardScale).onDrop((c) => this.placeCard(3, c)));
-        this.holders.push(new CollectionHolder({GameLayer, 'x': -50, 'y': 0, team: 0, id: 2}).scaleTo(BoardScale).onDrop((c) => this.placeCard(4, c)));
-        this.holders.push(new CollectionHolder({GameLayer, 'x': 120, 'y': 0, team: 1, id: 3}).scaleTo(BoardScale).onDrop((c) => this.placeCard(5, c)));
-        this.holders.push(new CollectionHolder({GameLayer, 'x': -220, 'y': 230, team: 1, id: 4}).scaleTo(BoardScale).onDrop((c) => this.placeCard(6, c)));
-        this.holders.push(new CollectionHolder({GameLayer, 'x': -50, 'y': 230, team: 1, id: 3}).scaleTo(BoardScale).onDrop((c) => this.placeCard(7, c)));
-        this.holders.push(new CollectionHolder({GameLayer, 'x': 120, 'y': 230, team: 1, id: 3}).scaleTo(BoardScale).onDrop((c) => this.placeCard(8, c)));
-        // this.holders.push(new CollectionHolder({GameLayer, 'x': -220, 'y': -230, team: 0, id: 4}).scaleTo(BoardScale).onDrop((c) => this.placeCard(0, c)));
-        // this.holders.push(new CollectionHolder({GameLayer, 'x': -50, 'y': -230, team: 1, id: 5}).scaleTo(BoardScale).onDrop((c) => this.placeCard(1, c)));
-        // this.holders.push(new CollectionHolder({GameLayer, 'x': 120, 'y': -230, team: 0, id: 1}).scaleTo(BoardScale).onDrop((c) => this.placeCard(2, c)));
-        // this.holders.push(new CollectionHolder({GameLayer, 'x': -220, 'y': 0, team: 1, id: 5}).scaleTo(BoardScale).onDrop((c) => this.placeCard(3, c)));
-        // this.holders.push(new CollectionHolder({GameLayer, 'x': -50, 'y': 0, team: 0, id: 2}).scaleTo(BoardScale).onDrop((c) => this.placeCard(4, c)));
-        // this.holders.push(new CollectionHolder({GameLayer, 'x': 120, 'y': 0, team: 1, id: 3}).scaleTo(BoardScale).onDrop((c) => this.placeCard(5, c)));
-        // this.holders.push(new CollectionHolder({GameLayer, 'x': -220, 'y': 230, team: 1, id: 4}).scaleTo(BoardScale).onDrop((c) => this.placeCard(6, c)));
-        // this.holders.push(new CollectionHolder({GameLayer, 'x': -50, 'y': 230, team: 1, id: 3}).scaleTo(BoardScale).onDrop((c) => this.placeCard(7, c)));
-        // this.holders.push(new CollectionHolder({GameLayer, 'x': 120, 'y': 230, team: 1, id: 3}).scaleTo(BoardScale).onDrop((c) => this.placeCard(8, c)));
+
         this.holders.forEach((item) => item.parentLayer = Injector.getByName('TopLayer'));
         this.holders.forEach((item) => item.lockable());
         this.holders.forEach((item) => this.addChild(item));