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- /**
- * @author sunag / http://www.sunag.com.br/
- */
- THREE.AttributeNode = function( name, type ) {
- THREE.GLNode.call( this, type );
- this.name = name;
- };
- THREE.AttributeNode.prototype = Object.create( THREE.GLNode.prototype );
- THREE.AttributeNode.prototype.constructor = THREE.AttributeNode;
- THREE.AttributeNode.prototype.getAttributeType = function( builder ) {
- return typeof this.type === 'number' ? builder.getConstructorFromLength( this.type ) : this.type;
- };
- THREE.AttributeNode.prototype.getType = function( builder ) {
- var type = this.getAttributeType( builder );
- return builder.getTypeByFormat( type );
- };
- THREE.AttributeNode.prototype.generate = function( builder, output ) {
- var type = this.getAttributeType( builder );
- var attribute = builder.material.getAttribute( this.name, type );
- return builder.format( builder.isShader( 'vertex' ) ? this.name : attribute.varying.name, this.getType( builder ), output );
- };
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