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- /**
- * @author mrdoob / http://mrdoob.com/
- */
- THREE.PointerLockControls = function ( camera ) {
- var scope = this;
- camera.rotation.set( 0, 0, 0 );
- var pitchObject = new THREE.Object3D();
- pitchObject.add( camera );
- var yawObject = new THREE.Object3D();
- yawObject.position.y = 10;
- yawObject.add( pitchObject );
- var PI_2 = Math.PI / 2;
- var onMouseMove = function ( event ) {
- if ( scope.enabled === false ) return;
- var movementX = event.movementX || event.mozMovementX || event.webkitMovementX || 0;
- var movementY = event.movementY || event.mozMovementY || event.webkitMovementY || 0;
- yawObject.rotation.y -= movementX * 0.002;
- pitchObject.rotation.x -= movementY * 0.002;
- pitchObject.rotation.x = Math.max( - PI_2, Math.min( PI_2, pitchObject.rotation.x ) );
- };
- this.dispose = function() {
- document.removeEventListener( 'mousemove', onMouseMove, false );
- };
- document.addEventListener( 'mousemove', onMouseMove, false );
- this.enabled = false;
- this.getObject = function () {
- return yawObject;
- };
- this.getDirection = function() {
- // assumes the camera itself is not rotated
- var direction = new THREE.Vector3( 0, 0, - 1 );
- var rotation = new THREE.Euler( 0, 0, 0, "YXZ" );
- return function( v ) {
- rotation.set( pitchObject.rotation.x, yawObject.rotation.y, 0 );
- v.copy( direction ).applyEuler( rotation );
- return v;
- };
- }();
- };
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