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- /*
- * @author zz85
- *
- * Experimenting of primitive geometry creation using Surface Parametric equations
- *
- */
- THREE.ParametricGeometries = {
- klein: function ( v, u ) {
- u *= Math.PI;
- v *= 2 * Math.PI;
- u = u * 2;
- var x, y, z;
- if ( u < Math.PI ) {
- x = 3 * Math.cos( u ) * ( 1 + Math.sin( u ) ) + ( 2 * ( 1 - Math.cos( u ) / 2 ) ) * Math.cos( u ) * Math.cos( v );
- z = - 8 * Math.sin( u ) - 2 * ( 1 - Math.cos( u ) / 2 ) * Math.sin( u ) * Math.cos( v );
- } else {
- x = 3 * Math.cos( u ) * ( 1 + Math.sin( u ) ) + ( 2 * ( 1 - Math.cos( u ) / 2 ) ) * Math.cos( v + Math.PI );
- z = - 8 * Math.sin( u );
- }
- y = - 2 * ( 1 - Math.cos( u ) / 2 ) * Math.sin( v );
- return new THREE.Vector3( x, y, z );
- },
- plane: function ( width, height ) {
- return function( u, v ) {
- var x = u * width;
- var y = 0;
- var z = v * height;
- return new THREE.Vector3( x, y, z );
- };
- },
- mobius: function( u, t ) {
- // flat mobius strip
- // http://www.wolframalpha.com/input/?i=M%C3%B6bius+strip+parametric+equations&lk=1&a=ClashPrefs_*Surface.MoebiusStrip.SurfaceProperty.ParametricEquations-
- u = u - 0.5;
- var v = 2 * Math.PI * t;
- var x, y, z;
- var a = 2;
- x = Math.cos( v ) * ( a + u * Math.cos( v / 2 ) );
- y = Math.sin( v ) * ( a + u * Math.cos( v / 2 ) );
- z = u * Math.sin( v / 2 );
- return new THREE.Vector3( x, y, z );
- },
- mobius3d: function( u, t ) {
- // volumetric mobius strip
- u *= Math.PI;
- t *= 2 * Math.PI;
- u = u * 2;
- var phi = u / 2;
- var major = 2.25, a = 0.125, b = 0.65;
- var x, y, z;
- x = a * Math.cos( t ) * Math.cos( phi ) - b * Math.sin( t ) * Math.sin( phi );
- z = a * Math.cos( t ) * Math.sin( phi ) + b * Math.sin( t ) * Math.cos( phi );
- y = ( major + x ) * Math.sin( u );
- x = ( major + x ) * Math.cos( u );
- return new THREE.Vector3( x, y, z );
- }
- };
- /*********************************************
- *
- * Parametric Replacement for TubeGeometry
- *
- *********************************************/
- THREE.ParametricGeometries.TubeGeometry = function( path, segments, radius, segmentsRadius, closed, debug ) {
- this.path = path;
- this.segments = segments || 64;
- this.radius = radius || 1;
- this.segmentsRadius = segmentsRadius || 8;
- this.closed = closed || false;
- if ( debug ) this.debug = new THREE.Object3D();
- var scope = this,
- tangent, normal, binormal,
- numpoints = this.segments + 1,
- x, y, z, tx, ty, tz, u, v,
- cx, cy, pos, pos2 = new THREE.Vector3(),
- i, j, ip, jp, a, b, c, d, uva, uvb, uvc, uvd;
- var frames = path.computeFrenetFrames( segments, closed ),
- tangents = frames.tangents,
- normals = frames.normals,
- binormals = frames.binormals;
- // proxy internals
- this.tangents = tangents;
- this.normals = normals;
- this.binormals = binormals;
- var ParametricTube = function( u, v ) {
- v *= 2 * Math.PI;
- i = u * ( numpoints - 1 );
- i = Math.floor( i );
- pos = path.getPointAt( u );
- tangent = tangents[ i ];
- normal = normals[ i ];
- binormal = binormals[ i ];
- if ( scope.debug ) {
- scope.debug.add( new THREE.ArrowHelper( tangent, pos, radius, 0x0000ff ) );
- scope.debug.add( new THREE.ArrowHelper( normal, pos, radius, 0xff0000 ) );
- scope.debug.add( new THREE.ArrowHelper( binormal, pos, radius, 0x00ff00 ) );
- }
- cx = - scope.radius * Math.cos( v ); // TODO: Hack: Negating it so it faces outside.
- cy = scope.radius * Math.sin( v );
- pos2.copy( pos );
- pos2.x += cx * normal.x + cy * binormal.x;
- pos2.y += cx * normal.y + cy * binormal.y;
- pos2.z += cx * normal.z + cy * binormal.z;
- return pos2.clone();
- };
- THREE.ParametricGeometry.call( this, ParametricTube, segments, segmentsRadius );
- };
- THREE.ParametricGeometries.TubeGeometry.prototype = Object.create( THREE.Geometry.prototype );
- THREE.ParametricGeometries.TubeGeometry.prototype.constructor = THREE.ParametricGeometries.TubeGeometry;
- /*********************************************
- *
- * Parametric Replacement for TorusKnotGeometry
- *
- *********************************************/
- THREE.ParametricGeometries.TorusKnotGeometry = function ( radius, tube, segmentsT, segmentsR, p, q ) {
- var scope = this;
- this.radius = radius || 200;
- this.tube = tube || 40;
- this.segmentsT = segmentsT || 64;
- this.segmentsR = segmentsR || 8;
- this.p = p || 2;
- this.q = q || 3;
- function TorusKnotCurve() {}
- TorusKnotCurve.prototype = Object.create( THREE.Curve.prototype );
- TorusKnotCurve.prototype.constructor = TorusKnotCurve;
- TorusKnotCurve.prototype.getPoint = function( t ){
- t *= Math.PI * 2;
- var r = 0.5;
- var x = ( 1 + r * Math.cos( q * t ) ) * Math.cos( p * t );
- var y = ( 1 + r * Math.cos( q * t ) ) * Math.sin( p * t );
- var z = r * Math.sin( q * t );
- return new THREE.Vector3( x, y, z ).multiplyScalar( radius );
- };
- var segments = segmentsT;
- var radiusSegments = segmentsR;
- var extrudePath = new TorusKnotCurve();
- THREE.ParametricGeometries.TubeGeometry.call( this, extrudePath, segments, tube, radiusSegments, true, false );
- };
- THREE.ParametricGeometries.TorusKnotGeometry.prototype = Object.create( THREE.Geometry.prototype );
- THREE.ParametricGeometries.TorusKnotGeometry.prototype.constructor = THREE.ParametricGeometries.TorusKnotGeometry;
- /*********************************************
- *
- * Parametric Replacement for SphereGeometry
- *
- *********************************************/
- THREE.ParametricGeometries.SphereGeometry = function( size, u, v ) {
- function sphere( u, v ) {
- u *= Math.PI;
- v *= 2 * Math.PI;
- var x = size * Math.sin( u ) * Math.cos( v );
- var y = size * Math.sin( u ) * Math.sin( v );
- var z = size * Math.cos( u );
- return new THREE.Vector3( x, y, z );
- }
- THREE.ParametricGeometry.call( this, sphere, u, v, ! true );
- };
- THREE.ParametricGeometries.SphereGeometry.prototype = Object.create( THREE.Geometry.prototype );
- THREE.ParametricGeometries.SphereGeometry.prototype.constructor = THREE.ParametricGeometries.SphereGeometry;
- /*********************************************
- *
- * Parametric Replacement for PlaneGeometry
- *
- *********************************************/
- THREE.ParametricGeometries.PlaneGeometry = function( width, depth, segmentsWidth, segmentsDepth ) {
- function plane( u, v ) {
- var x = u * width;
- var y = 0;
- var z = v * depth;
- return new THREE.Vector3( x, y, z );
- }
- THREE.ParametricGeometry.call( this, plane, segmentsWidth, segmentsDepth );
- };
- THREE.ParametricGeometries.PlaneGeometry.prototype = Object.create( THREE.Geometry.prototype );
- THREE.ParametricGeometries.PlaneGeometry.prototype.constructor = THREE.ParametricGeometries.PlaneGeometry;
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