/** * @author sunag / http://www.sunag.com.br/ */ THREE.Vector3Node = function( x, y, z ) { THREE.InputNode.call( this, 'v3' ); this.type = 'v3'; this.value = new THREE.Vector3( x, y, z ); }; THREE.Vector3Node.prototype = Object.create( THREE.InputNode.prototype ); THREE.Vector3Node.prototype.constructor = THREE.Vector3Node; THREE.NodeMaterial.addShortcuts( THREE.Vector3Node.prototype, 'value', [ 'x', 'y', 'z' ] );