/** * @author sunag / http://www.sunag.com.br/ */ THREE.VarNode = function( type ) { THREE.GLNode.call( this, type ); }; THREE.VarNode.prototype = Object.create( THREE.GLNode.prototype ); THREE.VarNode.prototype.constructor = THREE.VarNode; THREE.VarNode.prototype.getType = function( builder ) { return builder.getTypeByFormat( this.type ); }; THREE.VarNode.prototype.generate = function( builder, output ) { var varying = builder.material.getVar( this.uuid, this.type ); return builder.format( varying.name, this.getType( builder ), output ); };