/** * @author sunag / http://www.sunag.com.br/ */ THREE.Vector2Node = function( x, y ) { THREE.InputNode.call( this, 'v2' ); this.value = new THREE.Vector2( x, y ); }; THREE.Vector2Node.prototype = Object.create( THREE.InputNode.prototype ); THREE.Vector2Node.prototype.constructor = THREE.Vector2Node; THREE.NodeMaterial.addShortcuts( THREE.Vector2Node.prototype, 'value', [ 'x', 'y' ] );