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@@ -0,0 +1,64 @@
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+import * as PIXI from 'pixi.js';
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+
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+import Card from '../base/Card';
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+import CardHolder from '../base/CardHolder';
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+
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+class Board extends PIXI.Container{
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+ constructor(props) {
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+ super();
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+
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+ let {GameLayer} = props;
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+
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+ let BoardScale = 0.35,
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+ DeckScale = 0.35;
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+ // Board BG
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+ let bg = new PIXI.Sprite(PIXI.Texture.fromImage('/files/assets/board_wood.jpg'));
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+ bg.position.set(-700,-500);
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+ bg.scale.set(1.75);
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+ this.addChild(bg);
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+
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+ // let card = new Card({GameLayer});
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+ // this.addChild(card);
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+ this.addChild(new Card({GameLayer, 'x': -220, 'y': -230, team: 0, id: 4}).scaleTo(0.27));
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+
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+ let view = new PIXI.Container();
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+
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+ view.addChild(new CardHolder({GameLayer, 'x': -220, 'y': -230, team: 0, id: 4}).scaleTo(BoardScale));
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+ view.addChild(new CardHolder({GameLayer, 'x': -220, 'y': 0, team: 1, id: 5}).scaleTo(BoardScale));
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+ view.addChild(new CardHolder({GameLayer, 'x': -220, 'y': 230, team: 1, id: 4}).scaleTo(BoardScale));
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+ view.addChild(new CardHolder({GameLayer, 'x': -50, 'y': -230, team: 1, id: 5}).scaleTo(BoardScale));
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+ view.addChild(new CardHolder({GameLayer, 'x': -50, 'y': 0, team: 0, id: 2}).scaleTo(BoardScale));
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+ view.addChild(new CardHolder({GameLayer, 'x': -50, 'y': 230, team: 1, id: 3}).scaleTo(BoardScale));
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+ view.addChild(new CardHolder({GameLayer, 'x': 120, 'y': -230, team: 0, id: 1}).scaleTo(BoardScale));
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+ view.addChild(new CardHolder({GameLayer, 'x': 120, 'y': 0, team: 1, id: 3}).scaleTo(BoardScale));
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+ view.addChild(new CardHolder({GameLayer, 'x': 120, 'y': 230, team: 1, id: 3}).scaleTo(BoardScale));
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+
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+ view.position.set(-200,0);
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+ this.addChild(view);
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+
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+ let deck = new PIXI.Container();
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+
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+ deck.addChild(new CardHolder({GameLayer, 'x': 160, 'y': -230, team: 0, id: 3}).scaleTo(DeckScale));
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+ deck.addChild(new CardHolder({GameLayer, 'x': 160, 'y': 0, team: 1, id: 1}).scaleTo(DeckScale));
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+ deck.addChild(new CardHolder({GameLayer, 'x': 0, 'y': -230, team: 1, id: 5}).scaleTo(DeckScale));
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+ deck.addChild(new CardHolder({GameLayer, 'x': 0, 'y': 0, team: 1, id: 4}).scaleTo(DeckScale));
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+ deck.addChild(new CardHolder({GameLayer, 'x': 80, 'y': 230, team: 1, id: 3}).scaleTo(DeckScale));
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+ deck.position.set(380,0);
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+ this.addChild(deck);
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+
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+ // let holder = new CardHolder({'x':-170,'y':0, 's': 0.4});
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+ // this.addChild(holder);
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+
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+ let holder2 = new CardHolder({'x':200,'y':100, 's': 0.7});
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+ //this.addChild(holder2);
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+ holder2.onDrop((card) => 0);
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+ }
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+
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+ _kill = () => {
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+
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+ }
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+
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+ getAsJSON = () => {return {component: 'demo/Board'}}
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+}
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+
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+export default Board;
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