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@@ -0,0 +1,73 @@
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+import * as PIXI from 'pixi.js';
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+import Injector from '../../services/Injector';
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+
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+import UserService from '../../services/UserService';
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+
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+import TextInput from '../misc/TextInput';
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+import Text from '../misc/Text';
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+import Button from '../misc/Button';
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+
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+class Login extends PIXI.Container{
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+ constructor(props) {
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+ super();
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+ let {GameLayer, Gui} = props;
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+
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+
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+
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+ let email = new TextInput({GameLayer, width: 200});
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+ this.addChild(email);
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+ let password = new TextInput({GameLayer, width: 200});
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+ this.addChild(password);
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+
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+ let emailText = new Text({GameLayer, width: 200});
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+ this.addChild(emailText);
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+ let passwordText = new Text({GameLayer, width: 200});
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+ this.addChild(passwordText);
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+
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+ let loginBtn = new Button({GameLayer, width: 100});
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+ this.addChild(loginBtn);
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+
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+ // Set Properties
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+ emailText.setText("Username/Email");
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+ passwordText.setText("Password");
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+ loginBtn.setText("Login");
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+ loginBtn.scaleTo(0.75);
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+
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+ // Position It
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+ emailText.position.set (0, -150);
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+ email.position.set (0, -100)
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+ passwordText.position.set(0,-50);
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+ password.position.set (0,0);
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+ loginBtn.position.set (0, 100);
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+
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+ // Events
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+ this.email = email;
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+ this.password = password;
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+ loginBtn.onClick((e) => this.login(e));
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+
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+
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+ }
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+
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+ login() {
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+ let e = this.email.getValue();
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+ let p = this.password.getValue();
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+
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+ // UserService Singleton to be called
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+ UserService.login()
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+ .then((data) => {
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+ alert(data);
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+ return true;
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+ })
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+ .catch((err) => {
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+ throw err;
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+ });
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+ }
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+
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+ _kill = () => {
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+
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+ }
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+
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+ getAsJSON = () => {return {component: 'demo/Login'}}
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+}
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+
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+export default Login;
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