/** * @author sunag / http://www.sunag.com.br/ */ THREE.TimerNode = function( value, scale ) { THREE.FloatNode.call( this, value ); this.requestUpdate = true; this.scale = scale !== undefined ? scale : 1; }; THREE.TimerNode.prototype = Object.create( THREE.FloatNode.prototype ); THREE.TimerNode.prototype.constructor = THREE.TimerNode; THREE.TimerNode.prototype.updateFrame = function( delta ) { this.number += delta * this.scale; };