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@@ -1,10 +1,17 @@
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-// import * as PIXI from 'pixi.js';
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+import * as PIXI from 'pixi.js';
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// import config from '../../config';
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-
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import GuiableContainer from '../../../helpers/Guiable';
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-// import Deck from '../../assets/deck';
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+
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import CardHolder from '../base/CardHolder';
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+import Button from '../misc/Button.js';
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+//to be deleted
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+import Card from '../base/Card.js';
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+
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+const DefaultImageUrl = '/files/assets/ui/papyrus.jpg';
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+const DefaultImage = PIXI.Texture.fromImage(DefaultImageUrl);
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+
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+
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class CollectionHandler extends GuiableContainer{
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constructor(props) {
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super(props);
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@@ -22,10 +29,12 @@ class CollectionHandler extends GuiableContainer{
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};
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// GUI
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- this.addFolder('Deck');
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+ this.addFolder('Collection');
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//this.addToFolder('Deck', this, 'imageURL').onFinishChange((v) => this.loadImage(v));
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- this.addToFolder('Deck', this.options, 'x').onFinishChange((v) => this.position.x = v);
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- this.addToFolder('Deck', this.options, 'y').onFinishChange((v) => this.position.y = v);
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+ this.addToFolder('Collection', this.options, 'x').onFinishChange((v) => this.position.x = v);
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+ this.addToFolder('Collection', this.options, 'y').onFinishChange((v) => this.position.y = v);
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+
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+ this.addUI(props);
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this.construct(props);
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}
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@@ -35,16 +44,35 @@ class CollectionHandler extends GuiableContainer{
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GameLayer
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} = props;
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+ this.GameLayer = GameLayer;
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let CollectionScale = 0.35;
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this.cards = [];
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+
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+ //to be deleted
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+ let [w,h] = [800,600];
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+
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+ this.sprite = new PIXI.Sprite(DefaultImage);
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+ this.sprite.anchor.set(0,0);
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+ this.sprite.width = w;
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+ this.sprite.height= h;
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+
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+ this.addChild(this.sprite);
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+ let card = new Card({'x':100, 'y':120});
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+ card.zIndex = 4;
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+ this.addChild(card);
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+ //
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+ this.addUI(props);
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+ this.position.set(-500,-320);
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this.cards.push(new CardHolder({GameLayer, 'x': 160, 'y': -230, team: 0, id: 3}).scaleTo(CollectionScale));
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this.cards.push(new CardHolder({GameLayer, 'x': 160, 'y': 0, team: 1, id: 1}).scaleTo(CollectionScale));
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this.cards.push(new CardHolder({GameLayer, 'x': 0, 'y': -230, team: 1, id: 5}).scaleTo(CollectionScale));
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this.cards.push(new CardHolder({GameLayer, 'x': 0, 'y': 0, team: 1, id: 4}).scaleTo(CollectionScale));
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this.cards.push(new CardHolder({GameLayer, 'x': 80, 'y': 230, team: 1, id: 3}).scaleTo(CollectionScale));
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- this.cards.forEach((c) => c.cloak());
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+ this.cards.forEach((c) => c.show());
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this.cards.forEach((c) => this.addChild(c));
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+
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+
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}
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getHolder(x) {
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@@ -59,6 +87,19 @@ class CollectionHandler extends GuiableContainer{
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super._kill();
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}
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+ addUI(props){
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+ let leftButton = new Button({GameLayer: this.GameLayer, Text: {text: 'Alerta'}, 'x': 130, 'y': 540});
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+ leftButton.scale.set(0.3);
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+ this.addChild(leftButton.onClick(() =>{
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+ window.alert('kostas');
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+ }));
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+ let rightButton = new Button({GameLayer: this.GameLayer, Text: {text: 'Alerta'}, 'x': 130, 'y': 540});
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+ rightButton.scale.set(0.3);
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+ this.addChild(rightButton.onClick(() =>{
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+ window.alert('kostas');
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+ }));
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+ }
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+
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getAsJSON() {
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return {
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component: 'buildings/Collection',
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