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@@ -21,7 +21,7 @@ class GameService {
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if(this.onInit) this.onInit();
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SocketService.on('move', (data) => this.move(data));
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- SocketService.on('result', (data) => this.end(data));
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+ SocketService.on('winner', (data) => this.end(data));
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}
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isMyTurn() {
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@@ -62,7 +62,7 @@ class GameService {
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// require UI Update where a card is placed and Board updated
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if(this.onUpdate) this.onUpdate(1);
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- if(this.GameMachine.hasFinished()) this.end();
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+ //if(this.GameMachine.hasFinished()) this.end();
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else if(this.GameMachine.needFinalization() && this.GameMachine.isMyTurn()) this.sendFinalization();
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}
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